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Artificial intelligence for games
が好きなら
Ian Millington
次に読む本はこちら
Game Ai Pro 360
Steve Rabin
3D Game Environments
Luke Ahearn
The art of game design
Jesse Schell
Computer graphics
Steven Harrington
Programming the Raspberry Pi
Simon Monk
Fundamentals of Game Design
Ernest Adams
Game feel
Steve Swink
Gödel, Escher, Bach
Douglas R. Hofstadter
Artificial intelligence
Stuart J. Russell
Game design workshop
Tracy Fullerton
Hackers
Steven Levy
Klara and the Sun
Kazuo Ishiguro
Storytelling with Data
Cole Nussbaumer Knaflic
Structure and Interpretation of Computer Programs (SICP)
Harold Abelson
Superintelligence
Nick Bostrom