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The game production handbook
좋았다면
Heather Maxwell Chandler
다음엔 이 책들을 읽어 보세요
Game Programming Patterns
Robert Nystrom
Hackers
Steven Levy
Storytelling with Data
Cole Nussbaumer Knaflic
Structure and Interpretation of Computer Programs (SICP)
Harold Abelson
Code
Charles Petzold
Linear Algebra with Applications
Gareth Williams
Masters of Doom
David Kushner
IBM PC assembly language and programming
Abel, Peter
Java software solutions
Lewis, John
Systems Analysis and Design
Alan Dennis
Tom Clancy's Net Force
Tom Clancy
Technology in action
Alan Evans
Data structures and algorithm analysis in C
Mark Allen Weiss
Python for Everybody
Charles R. Severance
An introduction to object-oriented programming
Timothy Budd